In plain sight
Game Description
In Plain Sight is a 2D top-down evading game with a comedic tone and cute style. In this game, players take on the role of a dirty cop who has just murdered the town's most beloved citizen. Players are required to clean up all the evidence in the crime scene without getting caught by other cops in order to get away scot-free.
About this Project
This project was the product of me, another designer from my class, and an artist and 6 computer science students from my school. The project was done on a custom engine created by the computer science students, over the span of 6 months. I created the whole prototype myself first on Unity to serve as a reference to our tech team. We then ported the game over and continued working on our custom editor directly.
My Role - Product Manager, Designer, Audio Lead
Taking up the role of the product manager gave me a lot of responsibilities in which I believe I was able to carry out. I was in charge of ensuring my team was always on the right track and that no one was left behind. I made sure that everyone were assigned tasks and were carrying them out properly. This was monitored through weekly progress meetings that I organised for the team.
As a designer, I created the whole prototype in Unity that my tech team could use as a reference when creating the custom engine. This prototype would help them envision what kind of mechanics, physics and camera movement our game required. I worked closely with my other designer to come up with the narrative and tasks that the player would have to do. As the audio lead, I created the background music myself on GarageBand. I also worked closely with my audio professors to achieve the desired sound effects for the game.
Gameplay Video
(Click to play)
Game Poster